วันอังคาร, เมษายน 07, 2552

Dokeos Opensource Learning Management System:Thai Version


Dokeos Opensource Learning Management System:Thai Version
ระบบโดคีออส อีเลิร์นนิ่ง : ฉบับภาษาไทย : Welcome on Dokeos Opensource Learning Management System:Thai Version

ผลงานนี้เป็นส่วนหนึ่งของการศึกษาและเผยแพร่ผลงานวิจัย เรื่องการศึกษาและพัฒนาสื่อนวัตกรรม เพื่อนำไปประยุกต์ใช้สนับสนุนการเรียนการสอนด้านศิลปกรรม แบบออนไลน์ทางระบบเครือข่ายอินเตอร์เน็ต : โดยใช้ระบบโดเคียส โอเพ่นซอร์สอีเลิร์นนิ่ง
โดย ผศ.ประชิด ทิณบุตร อาจารย์ประจำสาขาวิชาศิลปกรรม ภาควิชามนุษยศาสตร์ คณะมนุษยศาสตร์และสังคมศาสตร์ มหาวิทยาลัยราชภัฏจันทรเกษม
ถนนรัชดาภิเษก กทม. 10900 โทร.02 942 6900 ต่อ 3011,3014,โทร.มือถือ. 08 9667 0091, www.prachid.com, prachid@prachid.com, http://artnet.chandra.ac.th, http://art.chandra.ac.th
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This work is a part of the study and distribution of the research in title " The Study and Development of the Educational Media Innovation , Supporting the Art Education Online Learning Courses : Using "Dokeos" the Open Source Learning Management System."

Demo Site Visit at http://www.wittycomputer.com/dokeos, http://dokeosthai.blogspot.com

วันศุกร์, กุมภาพันธ์ 06, 2552

Fundamentals of Website Design

All the businesses are now realizing that they should have an online presence besides their physical existence. And thus the importance & needs for the efficient and professional web designers are increasing day by day.

To start the design for the websites you must keep some important things. The first thing that you should always keep in mind that web design differs from print design. So, you must plan on "WHAT TO INCLUDE" and "WHAT NOT TO INCLUDE" on your website.

So how do you build up a great website that sells? Let's find it out.

The Foundation
Before building a house, it is necessary to build a proper foundation. Likewise, before design a website you should keep in mind these basic things.

a) Remember that you are designing your site for the impatient online reader. They do not have the patience to read the whole contents. Instead they scan through .So you should learn to apply features and techniques that catch the attention of the viewers. b) Uniformity is also important, while designing a web site. You should use features to which people are accustomed. c) The web site should be user friendly. It should use web-optimized graphics.

The Superstructure

Now we move on to the super structure that is the house itself or the website concerned. Just remember these tips and go on to create a great website.

1) The web site should load quickly and be easy to scan. These are the essential prerequisites of web designing.

2) While designing a web site, you should keep in mind the needs of the potential customers. People visit the web site with a specific purpose, to get a solution to their problems. So you should focus on providing people with the specific information. You should also ensure that no information is more than a few click away.

3) The graphics should be so styled as to fit the content and not vice-versa. Often web designers complain that the content is not suitable to the web design. But you should remember that it is also important for people to read the content. The content provides information about the services and products. So attention must not be diverted from the content at any cost.

4) You should choose a font style and color that can be easily read. Frequent use of bold fonts makes the page difficult to read. The background color should also be kept light. Otherwise the viewers will have difficulty in viewing the pages.

5) You should use customized graphics to make your website attractive. But the graphics should not divert the attention of the readers from the content. The graphics should serve as an appendage to the content, which should be the primary focus.

6) Blinking images are to be avoided. They distract the attention of the readers from the content. Some viewers also consider them to be a nuisance and cover up these flashing images in order to concentrate on the content.

7) Avoid broken links. Make sure that they do not occur on your website. Concentrate on the link architecture.

8) Use contrasting elements on your web site. Placing contrasting elements side by side will easily attract the attention of the visitors. It is in fact one of the basic elements of web designing.

9) You should remember that the content should be aesthetically pleasing. Yet it should have powerful functionality at the same time. The website should be capable of giving out the relevant information in the least possible time. That is what readers are most interested in.

10) Don't concentrate all your attention on attractive graphics. Give an equal focus on page layout, error handling and structure.

11) Don't repeat your titles and page headings. Page headings are instrumental in focusing viewer's attention. Using the same headings will make them think that the information being provided is the same. This will decrease viewer retention.

12) You should make sure that the content and the page headings are grammatically correct. Incorrect grammar and syntax will reflect badly on the web site.

13) Lay stress on the keywords. Use of keywords help viewer's to ascertain whether the site is important to them or not. Most visitors flick through a website. So infrequent use of keywords will make visitors skip over a web site, even though it might contain relevant information. Here the needs of Web design with proper searcj engine optimization (SEO) grows up and up.

14) Pay attention to your homepage. That is what the viewers will first see. The home page should be attractive and provide useful information. If it doesn't satisfy the mentioned criteria then the readers will move on.

You must remember that the primary aim of web designing services is to focus on visitor's needs. Design your web site in such a way as to direct the eye towards the important features. The less important ones should recede into the background. Web page designing is extremely challenging. Viewers take only a fraction of a second to decide whether a particular site will be useful to them or not. So you should hit the nail on the head immediately. The web site should be attractive, easy to read and easy to navigate. Adhering to the above guidelines will help you to build up a website that sells.
Design a web site means you must make a convincing presentation. You should not include too many graphics, pop-ups, and flashing gifs in your web design. These take a lot of time to load. Your website should be easy to navigate. You must remember that the attention span of the average viewer is very low. You have to grab the attention of the viewer immediately otherwise they will wander to other sites.

Article From Freebie Articles

วันศุกร์, มกราคม 16, 2552

eFront Learning is a new generation eLearning platform

eFront Learning is a new generation eLearning platform
eFront is a new generation eLearning platform designed to help create online learning communities with opportunities for rich interaction. The platform offers a wide range of features from content creation, test builder, project management, extended statistics, internal messaging system, forum, chat, surveys and more. eFront is a SCORM compliant and certified system. eFront's implementation enables functions such as community learning, supports the principles of collective knowledge and provides functionality towards personalized learning. eFront bridges the gap between Enterprise, Educational, Open-Source and Proprietary learning combining the best from all worlds.

Cited from http://www.efrontlearning.net
For Thai edition & Translation contribute please visit demo site at
http://www.wittycomputer.com/efront and at my Academy sub Host server test Port of Chandradrakasem Rajabhat University ,Thailand. Running on Windows 2003 Server+WampServer2.0 URL: http://art.chandra.ac.th/efront

วันอังคาร, มีนาคม 22, 2548

อีเลิร์นนิ่ง คืออะไร? : What is e-Learning?

อีเลิร์นนิ่ง คืออะไร? : What is e-Learning?
โดย ผศ.ประชิด ทิณบุตร : อาจารย์ประจำสาขาวิชาศิลปกรรม มหาวิทยาลัยราชภัฏจันทรเกษม Personal website : http://www.prachid.com ,e-Mail : prachid@prachid.com ,Mobile Phone :0-89667-0091
happy-learning
คำว่า e-Learning ปัจจุบัน(2548)ยังไม่มีการบัญญัติศัพท์เฉพาะที่เป็นคำไทยอย่างแน่ชัด ลงไป แม้กระทั่งศัพท์ภาษาอังกฤษคำนี้ก็มีการเขียน/สะกดคำเป็นหลากหลายรูปแบบแตกต่างกันไป เช่น E-Learning, e-Learning, e-learning, E-learning, eLearning ,ELearning เป็นต้น

ผมลองเข้าค้นความหมายจากเว็ปไซท์ www.webopedia.com ซึ่งเป็นเว็ปไซท์ชื่อดังด้านการบัญญัติคำ ที่นิยามความหมายของศัพท์ทางเทคโนโลยีคอมพิวเตอร์ โดยพิมพ์คำสะกดทั้งหลายดังกล่าวเข้าสู่ระบบค้นคำ (Search)และค้นหาความหมายเข้าไป แล้วพบว่าระบบมีบันทึกคำว่า “e-learning” เอาไว้ด้วย ก่อนนี้เคยเขาไปค้นใน เว็ปไซท์ของ Merriam-Webster ดิกชันนารีชื่อดัง แต่แล้วก็...ไม่ปรากฏคำนี้ไว้เลย มาเจอใน webopedia .com นี้เอง เขาเขียนเป็นตัวพิมพ์เล็กทั้งหมดเลยครับและมีขีดคั่นกลางระหว่างคำด้วย ซึ่งพึ่งจะบันทึกเข้าไว้ในระบบฐานข้อมูล เมื่อวันอังคารที่ 9 เดือนพฤศจิกายน ปี พศ.2547ที่ผ่านมา พร้อมให้ ความหมายไว้ว่า “ Education via the Internet, network, or standalone computer. e-learning is essentially the network-enabled transfer of skills and knowledge. e-learning refers to using electronic applications and processes to learn. e-learning applications and processes include Web-based learning, computer-based learning, virtual classrooms and digital collaboration. Content is delivered via the Internet, intranet/extranet, audio or video tape, satellite TV, and CD-ROM.*
e-learning was first called “Internet-Based training” then “Web-Based Training” Today you will still find these terms being used, along with variations of e-learning such as elearning, Elearning, and eLearning.
“ การศึกษาผ่านทางอินเตอรเน็ต เครือข่ายหรือทางเครื่องคอมพิวเตอร์เดี่ยวส่วนตัว ที่ไม่ได้ต่อเชื่อมกับระบบใดๆ แต่นัยแห่งสาระสำคัญของe-learningนั้นอยู่ที่สามารถกระทำการถ่ายโอนทักษะและความรู้ผ่านทางความสามารถ ของระบบเครือข่ายได้นั่นเอง ดังนั้นe-learningจึงเกี่ยวพันกันกับการใช้โปรแกรมประยุกต์อิเล็กทรอนิกส์และกระบวนการ วิธีทางการเรียนรู้ ซึ่งหมายรวมถึงการเรียนรู้ทางเว็ปไซท์หรือคอมพิวเตอร์เป็นหลัก ในลักษณะของห้องเรียนเสมือนจริง และหรือต้องอาศัยการร่วมกันกระทำการประมวลผลทางดิจิตัลนั่นเอง เนื้อหาสาระจึงอาจนำส่งได้อย่างหลากหลายสื่อ และช่องทางการสื่อสาร อาทิเช่นผ่านทางระบบอินเตอร์เน็ต เอ๊กตร้าเน็ต เสียง วิดีทัศน์ ดาวเทียม โทรทัศน์และซีดีรอม เป็นต้น
e-learning แต่แรกนั้นเราเรียกว่า เป็นการฝึกอบรมทางอินเตอร์เน็ตเป็นหลัก (Internet-Based Training ) จากนั้นเรียกว่าเป็นการฝึกอบรมทางเว็ป(Web-Based Training) และปัจจุบันนี้เราท่านก็ยังคงจะต้องมาค้นหา คำและความหมายที่จะใช้กันต่อไปอีกว่าจะใช้คำเขียนว่า Elearning,eLearning กันดีหรือตกลงกันต่อไปว่า จะใช้อย่างไร เพราะในความเกี่ยวข้องมีมากมายและมีอีกหลายทิศทางของสื่อที่จะพัฒนา ต่อไปอีกในอนาคต.....”
artnetwork
ครับ..ก็ยังคงสรุปไม่ได้แน่ชัดลงไปอยู่ดี ว่าจะเอายังไงกันแน่ ผมอ่าน/แปลแล้วนึกว่าจะสรุปได้ แต่ยังมาทิ้งท้ายไว้อีก ก็คงต้องหาความหมายกันต่อนะครับ ในอินเตอร์เน็ตยังมีการนิยามและการเขียนคำ อันเกี่ยวข้อง ของ e-Learningไว้มากมาย บางทีก็เหมือนกัน ไม่รู้ว่าลอกกันมาเหมือนบ้านเราหรือเปล่า ดูคำนิยามต่อไปนี้ครับ เหมือนกันเลย

คำจำกัดความและความหมายของ e-learning ที่มีอยู่ในเว็ปไซท์ (Definitions of e-learning on the Web) ได้มีผู้ให้ความหมายไว้มากมาย ผมจึงอยากรวบรวมมาไว้ให้ทราบและอ้างอิงเพื่อประกอบกับความเข้าใจร่วมกันไว้ณ ที่นี้ เช่น “Education via the Internet, network, or standalone computer. Network-enabled transfer of skills and knowledge. e-learning refers to using electronic applications and processes to learn. e-learning applications and processes include Web-based learning, computer-based learning, virtual classrooms, and digital collaboration. Content is delivered via the Internet, intranet/extranet, audio or video tape, satellite TV, and CD-ROM.”(www.learnframe.com/aboute-Learning/glossary.asp)
คำจำกัดความที่ยกอ้างอิงมานี้ พอจะสรุปได้ว่าเป็นการให้การศึกษาความรู้ผ่านระบบอินเตอร์เนต, เครือข่าย, หรือที่มีอยู่ในเครื่องคอมพิวเตอร์ส่วนบุคคลทั่วไป ความสามารถของระบบเครือข่ายทำให้เราสามารถถ่ายโอน ความรู้และทักษะความชำนาญต่างๆได้. e-Learning โดยทั่วไปจึงมักอ้างอิงความหมายว่าเป็นกระบวนการใช้โปรแกรม ประยุกต์ทางอิเล็กทรอนิกส์มาใช้เพื่อการเรียนรู้ ซึ่งมักจะเรียกชื่อแตกต่างกันไปในกระบวนวิธีการ(Process)ของ ระบบการเรียนรู้ มีความหลากหลายรูปแบบ(Form) หลายลักษณะ(Type)และชื่อเรียก(Name) ดังเช่น การเรียนรู้โดย ผ่านทางฐานข้อมูลที่อยู่ในเว็ปไซท์(WBL:Web-based learning) การเรียนรู้ผ่านทางคอมพิวเตอร์(CBL:computer-based learning) การใช้ระบบสร้างห้องเรียนเสมือนจริง(virtual classrooms) และในรูปแบบลักษณะของการ ร่วมมือกันทำงานระบบดิจิตอลร่วมกัน(digital collaboration)นั่นเอง. รูปแบบของสื่อที่นำเสนอเนื้อหาเพื่อการเรียนรู้นั้น ก็สามารถกระทำเพื่อการเผยแพร่ได้หลากหลายรูปแบบและวิธีการ เช่นส่งผ่านระบบอินเตอร์เนต, intranet/extranet, เสียงหรือเทปวีดีโอ โทรทัศน์, และบันทึกลงแผ่นซีดีรอม เป็นต้น.

“Education offered using electronic delivery methods such as CD-ROMs, video conferencing, websites and e-mail. Often used in distance learning programmes.”http://www.mba.hobsons.com/sections/study_guides
/Global Glossary/glossary.htm">
จากคำจำกัดความที่ยกอ้างอิงมานี้ พอจะสรุปได้ว่าเป็นการให้การ ศึกษาเรียนรู้ โดยการใช้สื่อหรือนำวิธีการทางอิเล็กทรอนิกส์ เช่น ซีดีรอม การประชุมร่วมกันด้วยระบบการ ถ่ายทอดสัญญาณทางวิดีโอ เว็ปไซท์ หรือการใช้อีเมลมาเป็นส่วนควบ โดยทั่วไปแล้วมักจะใช้กับระบบการเรียน การสอนทางไกล.
“The delivery of content, via all electronic media, including the internet, intranets, extranets, satellite, broadcast, video, interactive TV and CD Rom. e-Learning encompasses all learning undertaken, whether formal or informal, through electronic delivery.”( www.ltsnhsap.kcl.ac.uk/site/resources/glossarykeywords.htm) คำจำกัดความที่ยกอ้างอิงมานี้ พอจะสรุปได้ว่า เป็นการนำเนื้อหาสาระผ่านทางสื่อหรือระบบ อิเล็กทรอนิกส์ทุกรูปแบบทุกวิธีการนำเสนอทั้งที่มีรูปแบบที่เป็นทางการและหรือไม่เป็นทางการ เช่นผ่านสื่อในระบบ อินเตอร์เน็ต อินทราเน็ต เอ็กซ์ทราเน็ต ระบบดาวเทียมสื่อสาร การถ่ายทอดสัญญาณด้วย สื่อทางวิดีทัศน์ โทรทัศน์ และซีดีรอม ในรูปแบบที่สามารถมีปฏิสัมพันธ์ระหว่างกันได้

ในประเทศไทยเราเองก็มีผู้รู้หลายท่านที่ได้ให้คำนิยามเกี่ยวกับ e-Learning ไว้มากมาย ที่น่าสนใจคือ
ดร. สุรสิทธิ์ วรรณไกรโรจน์ ผู้อำนวยการโครงการการเรียนรู้แบบออนไลน์แห่ง สวทช.(http://www. thai2learn.com) ได้ให้คำจำกัดความของ e-Learning ดังนี้
“การเรียนรู้แบบออนไลน์ หรือ e-learning การศึกษา เรียนรู้ผ่านเครือข่ายคอมพิวเตอร์อินเทอร์เน็ต(Internet) หรืออินทราเน็ต(Intranet) เป็นการเรียนรู้ด้วยตัวเอง ผู้เรียนจะได้เรียนตามความสามารถและความสนใจของตน โดยเนื้อหาของบทเรียนซึ่งประกอบด้วย ข้อความ รูปภาพ เสียง วิดีโอและมัลติมีเดียอื่นๆ จะถูกส่งไปยังผู้เรียนผ่าน Web Browser โดยผู้เรียน ผู้สอน และเพื่อนร่วมชั้นเรียนทุกคน สามารถติดต่อ ปรึกษา แลกเปลี่ยนความคิดเห็น ระหว่างกันได้เช่นเดียวกับการเรียนในชั้นเรียนปกติ โดยอาศัยเครื่องมือการติดต่อ สื่อสารที่ทันสมัย(e-mail, web-board, chat) จึงเป็นการเรียนสำหรับทุกคน, เรียนได้ทุกเวลา และทุกสถานที่ (Learn for all : anyone, anywhere and anytime)” (http://www.nectec.or.th/courseware/cai/0018.html)
จากที่อ้างอิงมาจะเห็นว่า e-Learning โดยทั่วๆ ไปมีการนิยามความหมายที่ตรงกันคือตัวย่อ e ไม่ว่าจะเป็นอี(E)ใหญ่หรืออี(e)เล็ก ก็สรุปได้ว่าเป็นเรื่องของเครื่องอิเล็กทรอนิกส์ แทบทั้งนั้น ส่วนคำว่า Learning นั้นก็คงไม่ต้องแปลแล้ว ส่วนจะเขียนจะสะกดคำเป็นภาษาอังกฤษว่าอย่างไรนั้น ก็เลือกใช้เอาตามใจชอบก็แล้วกันครับ ขอให้เราเข้าใจก็เป็นพอแล้ว แต่ที่เริ่มสังเกตเห็นกันมากขึ้นทั้งในและนอกเว็ปนั้นก็เห็นจะเป็นคำว่า e-Learning และ eLearning ประเด็นที่ควรจะให้ความสำคัญนั้นผมเห็นว่าน่าจะเป็นเรื่องของกระบวนการเรียนรู้ผ่านสื่ออิเล็กทรอนิกส์ มากกว่า เพราะว่าสื่อและกระบวนวิธีการเรียนรู้นั้น ครอบคลุมความหมายที่กว้างมาก กล่าวคือ จะหมายถึงการเรียนใน ลักษณะใดก็ได้ ซึ่งอาจจะใช้กระบวนการถ่ายทอดเนื้อหาผ่านทางอุปกรณ์อิเล็กทรอนิกส์ ไม่ว่าจะเป็นคอมพิวเตอร์ เครือข่ายอินเทอร์เน็ต อินทราเน็ต เอ็กซตร้าเน็ต หรือการถ่ายทอดสดทางสัญญาณโทรทัศน์ สัญญาณดาวเทียม ก็ได้ ซึ่งเนื้อหาสาระ อาจอยู่ในรูปแบบการเรียนที่เราคุ้นเคยกันมาพอสมควร เช่น วิธีคอมพิวเตอร์ช่วยสอน CAI(Computer-Assisted Instruction) การสอนบนเว็บ (Web-Based Instruction) การเรียนออนไลน์ (Online Learning) การเรียนทางไกลผ่านดาวเทียม(Distance Learning) การเรียนจากระบบวิดีทัศน์ตามอัธยาศัย (Video On Demand) เป็นต้น

โดยสรุปแล้ว ในปัจจุบัน คนส่วนใหญ่ก็เริ่มเข้าใจดีแล้วว่าเมื่อกล่าวถึง e-Learning ก็มักจะให้คำนิยาม หมายความ เฉพาะได้ถึงการเรียนเนื้อหาหรือสารสนเทศ ซึ่งแน่นอนว่าเขาออกแบบและจัดทำมาสำหรับการเรียนการสอน หรือ การ ฝึกอบรม ที่จำเป็นต้องใช้กับเทคโนโลยีของเว็บ (Web Technology) เพื่อถ่ายโอนหรือถ่ายทอดเนื้อหาสาระ ด้วยการอาศัย เทคโนโลยทางคอมพิวเตอร์ มีระบบการสื่อสารโดยตรงหรือที่เป็นเครือข่ายสามารถเชื่อมโยงกันได้ และมีระบบการบริหารจัดการเนื้อหาหรือสารสนเทศที่ต้องการ (LMS : Learning Management System) เพื่อการบริหารจัดการนำส่งเนื้อหา(CMS:Content Management System)ในองค์ความรู้ เหมือนกับงานและกิจกรรม การสอนของครูอาจารย์ในด้านต่างๆ ให้ดำเนินไปได้ เพื่อสามารถบรรลุถึงเป้าหมาย คือให้ผู้เรียนที่เรียนจากวีธี E-Learning นี้สามารถศึกษาเนื้อหาในลักษณะออนไลน์พร้อมกันได้หลายๆคน จากหลายๆสถานที่ และ/หรือแม้แต่เป็น การส่วนตัว เช่นการเรียนรู้ด้วยตัวเองจากแผ่นซีดี-รอม เป็นต้น
ฝากตอนท้ายด้วยนะครับว่า เมื่อทราบคำนิยาม รู้ความหมายแล้ว ลองสำรวจดูในบ้านบ้างว่า ท่านมี อี อะไรอยู่ในบ้านบ้าง หากมีอยู่แล้ว อย่าให้..อี learn..นิ่ง อยู่เลยครับ
ผศ.ประชิด ทิณบุตร
22/มีค.2548

วันพฤหัสบดี, มีนาคม 03, 2548

E-Learning: The Second Wave

E-Learning: The Second Wave
By Craig R. Taylor
Even if you wiped out on the first wave, a second one is coming. Catch the ride.
There's a lot of talk in e-learning circles these days about the arrival of the "second wave." Granted, just trying to catch a ride on the first wave proved a challenge for some would-be e-surfers. But in nearly every facet of the e-learning movement, signs are that the next wave is coming. And in spite of gloomy reports and the shaky economy, the second wave may be rolling in faster than you think.
"The marketplace is shifting in maturity," says Tom Graunke, CEO of e-learning firm KnowledgeNet. "We’re beginning the second wave of e-learning. Buyers know what they want; now it’s all about deploying against their business needs."
It’s tempting to dismiss that as so much promotional rhetoric--cheerleading for a losing market. But if he and others are right, that the e learning world is evolving into a new phase, where are the telltales? If true, what changes can we expect, and what impact will they have?
In upstart industries such as e-learning, big ideas, experimentation, trial-and-error, excitement, creativity, and sometimes disappointment and frustration characterize the first wave of growth. It's all about trying to figure out what works and works best. As we’ve seen during the past two years, some ideas never succeed--regardless of how much time and money are invested. Bad ideas usually fail. Good ideas gain momentum and support, followers and advocates. From a macro perspective, the culmination of enough good ideas will ultimately reach critical mass, and the second wave is beginning to rise.
The second wave signals the arrival of greater standardization and the emergence of replicable processes. More and more people are adopting the good ideas and building on them. Norms are emerging. Winning ideas from instructional design methods to profitable business models are beginning to achieve broad support. Creativity, a key driver from the first wave will, in the second wave, improve best practices. It’s when all of those dynamics come together that the growth of a team, an organization, or an industry accelerates. For e-learning, the signs are all around us.
Architecting the second wave
For compelling evidence of the arrival of e-learning’s second wave, look first at the evolution of the standards movement.
"Standards will do more to accelerate the e-learning marketplace than anything else. Period," states an emphatic Tom McNulty, CEO of e-learning developer and publisher Element K.
To fully understand the impact that standards (such as SCORM) will have, it’s useful to view e-learning as three distinct segments:
content
services
technology.

During the high-octane days of e-learning’s first wave, content developers pursued multiple instructional design approaches using several distinct authoring tools. Meanwhile, technology companies such as Docent, Saba, and Click2learn were independently building sophisticated--and proprietary--learning management systems.
The now-familiar problem was that the different content formats didn’t easily connect within the available infrastructure systems. Lack of integration and interoperability across the systems became a frustrating situation for users--requiring unexpected time and energy in the launch of an e-learning project. A lot of people got burned. The technology certainly didn’t work like suppliers promised it would. It was over-promise, under-deliver to the minds of many early purchasers. Services teams had to come to the rescue to knit components together, adding more time and expense.
As standards become more refined and widely adopted, they'll go a long way to fixing all that. "Standards and interoperability," notes Graunke, will be "the single most critical elements in the success and adoption of e-learning in the future." It’s true that the standards initiative is still evolving, but the vision of widely available, seamless plug-n-play courseware is right around the corner. The ability to integrate content with platforms "should take hours, not months," adds Graunke.
King Content
One of the more frequently heard exclamations in e-learning is "Content is king"--a phrase borrowed from the high-growth days of the Net to differentiate the technologies being developed (the "pipes") from the content that users viewed on their screens. Financially speaking, content is certainly king. U.S. spending on e-learning content far exceeds the services and technology segments, with some estimates of content spending reaching US$8 billion or more by 2004.
The main point: No matter how sophisticated the technology is or how flashy the graphics and images are, it's the quality and relevance of the content to the business issue and learner objectives that win the day. Great content matters. In the traditional instructor-led world, one of the ways training and development programs differentiate, we have to admit, is in the skill of the instructor. We’ve all experienced a time when weak material in the hands of a gifted trainer still resulted in valuable knowledge transfer and skill acquisition. In the world of e-learning, weak content has no ally. It’s just weak.
Early on, too much poorly conceived and cheaply developed courseware hit the market, turning off a lot of people. Maybe you remember the term shovelware--a disparaging label used in the early days of the personal computer boom to describe cheap, abundant software titles. (Unless, like me, you bought of one the early Macs, in which case you had no-ware. But that’s another story.) The same notion applies here: Poor-quality programs have left many e-learners wary. In the second wave, quality will be paramount.
As the quality of content continues to improve, so will people’s expectations. Nick Payne, director of training for Dade Behring, one of the world’s largest clinical diagnostics companies, is an example of someone who knows what he’s looking for. Working with custom content developer Knowledge Anywhere, Payne has implemented a wide range of e-learning programs.
"I'm not interested in courseware that's based on simple branching, hyperlinks with pop-ups, or student evaluation based on multiple-choice or matching questions. Show me multiple-path active simulations, complex branching with high levels of constructivist activities, and methods for individual feedback--and you've got my interest," says Payne.
Content’s biggest movement, however, is learning objects--a powerful strategy enabled by the growth and adoption of the guidelines provided by the standards initiative. Breaking content into searchable learning nuggets lets them be configured in unique ways based on learners' needs and objectives. The result is the ability to move ever closer to personalized learning experiences.
Here’s a simple way to picture the power of learning objects. Imagine a big, brand-new box of Legos, which come in a wide variety of shapes, sizes, and colors. Yet, all snap together easily to magically form unique sculptures with individual meaning to the creator. Legos is a completely different concept than, say, a jigsaw puzzle, in which every piece fits in only one place and the completed puzzle can form only one picture. Learning objects are the Legos of e learning.
Learning objects will not only facilitate individualized learning, but will also promote big leaps forward in content customization. Though that thinking has been around for a while and much progress has been made, the technology is finally catching up with the vision.
Widening the circle
E-learning technology continues to evolve as suppliers search for every advantage possible in a tight technology spending market. Vendors continue to merge or combine forces, streamline and refine their product offerings, and introduce new features in an attempt to attract buyers. As a sign of strength in the market, new entrants continue to enter the space.
PeopleSoft, a leading provider of enterprise application software, took a long-expected step into the e learning space in July by purchasing a little-known LMS company called Teamscape.
"To be successful in today’s hyper-competitive markets, organizations are demanding the ability to integrate learning into all of their business processes to drive performance," says Doug Merritt, vice president and general manager, PeopleSoft Human Capital Management.
But only time will tell whether having all of the technology under one roof is what organizations really want and are willing to pay for. The prospects, though, are intriguing.
The technology of learning plays only a supporting role. What’s most significant about technology in the second wave isn’t the technology itself; it's that, as the technology improves and becomes easier to use, more people will give e-learning try. And as the collective experience improves, ever-broader audiences will embrace e-learning. Broadening the acceptance of e-learning by a wider and more diverse group of learners is the real opportunity for technology in the second wave. Clearly, e-learning has broken out of its early niche of catering mostly to computer training, but e-learning needs to keep proving itself in broad applications for diverse populations.
Learning portals were a hot idea during e-learning’s early years. Remember Headlight.com? The light went out. Early portals failed not because they didn’t have good content, competitive pricing, or reliable technology. They failed primarily for one business reason: They had little or no paying traffic. No volume. Trouble was, nowhere near enough people visited the sites to justify the advertising fees. There just wasn’t enough revenue to support the infrastructure. That could be changing.
Less than a year ago, Monster Learning was born out of Monster.com’s vision to become more than a successful job board. "We wanted to deliver career and life management help," says Dianna Henjes, vice president of Monster Learning. "What gets people from point A to point B is learning. People need to tie learning to something tangible, which is why we believe learning is tied to careers."
A lot of people appear to agree. More than 350,000 "seekers"--as Monster terms them--visit Monster Learning’s Website each month to review courses offered by a wide variety of content suppliers. Of those seekers, 32 percent click through to the content supplier’s information-request page, looking for more detail on the courses. Monster Learning’s big advantage is the ability to harvest traffic from the roughly 15 million visitors every month to Monster.com. But make no mistake: More than 110,000 people a month are requesting more information on e-learning programs, and Monster Learning is doing its part to help visibility. Recall the John Kennedy quote: "A rising tide lifts all boats."
Amy Finn, chief learning officer at Centra, shares the growing belief that the widespread adoption of e-learning is under way and that it will become a ubiquitous part of our lives.
"The technology is improving, and users will demand that it will be part of their world. It means ‘today’ to a lot of people," says Finn. She adds that people are realizing that "e-learning is applicable to so much more than learning." E-communication is part of the deal.
Wider acceptance is being fueled partly by the growth of the commercial market--using e-learning to train customers, distributors, and suppliers throughout the value chain. Michael Bleyhl, e-learning director for Invensys, a production technology and energy management firm with nearly 76,000 employees, worked with SmartForce to launch programs to a wide audience throughout its value chain.
To help gain acceptance, Bleyhl says Invensys "began using the technology to promote the technology. We set up virtual meetings to see it, and it was embraced once people saw it." That made it real, like "dropping people into the frame," he says. Programs like that--expanding e-learning beyond employees to distributors, customers and others--are changing the ground rules for ROI.
New meaning to ROI
Training and development professionals have long understood the importance of return-on-investment and the contribution of financial analysis in funding, launching, and sustaining training initiatives. Bringing to bear the analytical rigor that sells in the executive suite, however, is another matter. Sure, pockets of expertise exist. But, simply put, the learning profession has done a poor job of building core competence in quantifying the financial value and impact of most performance improvement efforts. "ROI is still an ugly issue," says Element K’s McNulty.
A focus on ROI doesn't mean just dollars and cents. Many industry leaders have argued against the knee-jerk response that saving money is the key driver of e-learning efforts.
"We need to remain focused on what’s mission-critical for the organization," says Kevin Oakes, CEO of Click2learn. Century 21, the big real estate firm, worked with Click2learn to "turn off instructor-led training" and offer sales training solely on the Web. Results have been impressive. Those sales agents trained by e-learning achieved a 33 percent increase in commissions compared with traditionally trained agents. Increased commissions are the result of increased sales so, in turn, everybody wins.
Another factor in the ROI equation is time. Speed is a well-known competitive advantage in business, especially now, and a frequent lament among training executives is that many e-learning projects take too long to execute. In tight economic times, expectations of acceptable returns may hinge as much on time-to-market measures as they do on long-term returns.
That said, financial payback is still hot on the radar screen of most financial analysts. For them, saving money is mission critical. It’s here where e-learning will make one of its biggest contributions. LMS technology and all its variants offer an unprecedented opportunity to track, monitor, quantify, and analyze performance variables that less than a decade ago would have been impossible to capture--much less put a value on. That's particularly true when the LMS is linked to other enterprise-wide systems in human resources, operations, or sales and marketing. Data gathering, measurement, and analysis--sweet spots for e-learning--are at the very heart of second-wave thinking and second-wave accountability.
Smoothie learning
E-learning pundits have floated the question of whether a time will come when we no longer distinguish between traditional training methods and all of the various e-learning approaches, saying it will just become "learning" again. Blended learning is a term now widely embraced--used to describe myriad combinations of learning experiences. That’s good news. The most exciting thing about the concept of blended learning may be that it gives us permission to combine learning ingredients in new and creative ways to satisfy the tastes of every learner. Just like making a smoothie.
Blended learning gives everyone the opportunity to shape programs to meet specific business needs and goals and to adapt to organizational cultures. "Our knowledge strategy is based on the learner becoming the focal point of learning," says Dade Behring’s Payne. "Our knowledge strategy is based on the deployment of knowledge in a blended learning format." His advice? "Don't even think of letting your organization believe e-learning is going to replace everything."
KnowledgeNet’s Graunke describes blended learning as "multiple formats that reach learners in ways they want to learn. It’s a combination of traditional instructor-led training with subsets of e-learning components such as self-paced and synchronous."
Making technology easier to use while increasing access helps. Mobile learning--nuggets delivered on PDAs or cell phones--is already in use at a few leading companies and will soon become more widespread. Centra’s Finn encourages us to "think out of the box on what’s possible." Imagine learning "with no time zones, no walls, no geography, no culture barriers."
The important discussions we need to have are not about which dimension of the e-learning movement--standards, content, technology, or access--will be more influential than another. Instead, the dialogue needs to be about the synergy of those forces--forces that will build strong momentum and help us ride the second wave. The confluence of learning and technology offer those of us lucky enough to be in the profession at this exciting, transformational time the opportunity to make a meaningful difference to the future of learning.
Paddle fast and take off. It’s going to be a fun ride.

Published: October 21, 2002

Craig R. Taylor is the senior vice president of marketing and business development for TalentKeepers, a leading employee retention firm headquartered in Orlando, Florida; ctaylor@talentkeepers.com.

10 Damaging E-learning

10 Damaging E-learning
MythsMarch 03, 2003
Stuart (woodyweb6@hotmail.com), Senior Learning Designer for a leading bespoke e-learning company.Maish Nichani (maish@elearningpost.com), elearningpost.
IntroductionMake no mistake about it, the e-learning industry is going through troubled times. The current economic climate isn’t conducive to providing top quality e-learning and there are mixed opinions about the success of this type of training.We can argue about the causes of this phenomenon forever. However, this article presents 10 damaging myths that we feel are contributing to the problems facing our industry. These myths seem to be spreading at an infectious pace. This list isn’t intended as a criticism of any existing e-learning company – we have tremendous admiration for anyone who works in this difficult industry. Rather, this list gives us an opportunity to look again at the assumptions and beliefs that have come to define our dealings with customers.
This list could be used to educate clients as they impact the outcome of our work considerably.
1. Volume = valueE-learning tends to be priced in terms of hours of learning content produced. Customers ask, "How much will it cost to produce a one hour e-learning programme?" Suppliers also talk in those terms: "we currently charge £10,000 per hour of e-learning, with reductions for volume". Here lies the danger: value is becoming equated with volume of content rather than the degree to which a solution meets the training need. This is generally leading to conformity within the industry and a reduction in quality.
Currently, it would be difficult for a supplier to make the following argument:"If we spend more time in the analysis and learning design of the project we can probably think of a way of meeting your training need in half an hour instead of an hour. However, because we need to spend budget on the extra thinking time, we still need to charge you for an hour. You still get a better solution though: your trainees will spend less time away from work and will probably get a more focused learning experience. You are paying for value or service, not volume."
We’re waiting for the day we can make that argument.
2. We are producing contentMany customers still approach suppliers with the question, "How much will it cost to turn this content into e-learning?" They think they are in the content delivery business instead of the 'improving user performance' business. The language that customers use also betrays this bias. They talk about ‘content producers’ and ‘scriptwriters’ rather than learning designers or instructional designers.
We wish clients would come to us and say, "How can we use e-learning to solve this performance issue?" This would set the focus firmly on people and performance rather than content. It doesn’t matter how much quality content I produce if it doesn’t lead to a change in learner knowledge, attitudes or behaviour.
However, this brings up the same problem as discussed previously: if customers want our learning designers to take the time to analyse their problem and devise a quality training intervention, then they either have to pay for this additional time or reduce the amount of subsequent content and production.
3. We must include all of the contentThis issue relates to the content-centred design problem. Customers frequently seem to believe that it is their duty to cram as much content as is possible within an e-learning programme. They don’t seem to realise that displaying content offers no guarantee that it will be understood, recalled and used in the workplace.
This just isn't so, and leads to overly long and cumbersome courses (especially, in my experience, when producing system training). We need to help customers understand that all content isn't equal and that learners are very unlikely to learn everything even after multiple visits. We should encourage the Usability approach of looking at the tasks to be learnt, and assessing their importance, frequency, type of use, etc. We can then decide which content to focus on in the training, which to have as reference material and which to exclude.
4. E-learning is a course replacementMost industry e-learning still takes the form of 'electronic books' that replace courses (or parts of courses in a blended solution). E-learning has come to mean 'training that is similar to classroom training’. We prefer the broader view that is slowly emerging: e-learning should be any technology intervention, which helps people improve their performance. Therefore, Knowledge Management, Performance Support Systems, Intranets, Practice environments and standard electronic courses should all fall into the category.
We always need to ask, "How can we use technology to help people perform their best?"
5. Research proves our way is bestIt is becoming more common for e-learning suppliers to justify their methods with reference to research from educational psychology or the brain sciences. This is no bad thing: we are more credible as learning designers if we sensibly apply research from our field. However, there is a real danger that we over simplify the research findings, misapply them or allow them to fool us that there is a best approach.
For example, We have seen companies justify the importance of imagery in e-learning with reference to the Dual Encoding theory. This research shows that learners recall concrete nouns better than abstract nouns, because it is easier for learners to form an image of concrete nouns. The idea is that the concrete nouns can be stored both visually and verbally, increasing the chances of recall. This theory is then used to justify the idea that imagery in e-learning is a powerful learning technique. Some important things to note:
The original theory doesn’t require learners to view images, only to have content that is easy to visualise
The original theory applies to simple lists of nouns, not sets of ideas or concepts in e-learning programmes
Simply put: the research does not justify the subsequent claim. Now, we like images as much as the next person. They can enliven a programme, illustrate difficult ideas and highlight key content. You don’t need the research to justify the inclusion of imagery.
You also need to think carefully about how you use your images. Imagery may indeed have some effect on recall, but not if used on every screen. The principle of interference makes it likely that learners will find it harder to recall material if each screen looks the same with text and an image. It might be much better to only use imagery where it helps illustrate a concept or emphasises a key idea.
Once again we return to the need to think and take account of the context of the training. We cannot rely on research to give us a best approach.
6. It’ll get easier when the technology/standards/theories improveWe think that there is still a belief that e-learning is failing to fulfil its potential because of the current state of technology, standards or our understanding of the psychology of learning. I think this is pure wishful thinking: that there is a miracle cure around the corner.
We believe that producing good e-learning will always be difficult in the same way that producing a good book or lecture will always be difficult. The difficulty is at the level of the content/training not at the level of the delivery. To teach something will always require you to take the time to understand the learners, the context of the learning, what is to be taught, etc - this work will never go away. We still find that at least a third of a project's budget goes on content management/understanding/training approach (probably closer to half the budget) – this will never go away.This doesn’t mean that improvements in technology, standards and theory won’t help. It just means that there won’t be a ‘magic bullet’ curing all of the ailments of the present industry.
Personally, we hope producing quality training will always be challenging. That’s what makes it worth doing.
7. Meeting objectives = successful trainingWe are very wary of the ‘training by objectives’ methodology, where individual objectives are set, taught in turn and then tested. The method is based on the assumption that if the individual objectives are met the person will be able to perform. We don't believe this is true. The cognitive psychologist Howard Gardner has shown that even top class Physics students can struggle to solve new or unusual problems (or problems that force them to draw on different bits of knowledge), even though they full well know discrete chunks of knowledge (statements, formulas, techniques). Real understanding comes from combining the discrete chunks of knowledge and having the skills to know when it is relevant to apply the different parts of knowledge. Therefore, it is better to set Performance Objectives, which force learners to focus on overall achievements.
We think ‘training by objectives’ raises the danger of not being able to see the wood for the trees. Objectives such as, ‘the learner will be able to state the three key elements of customer service’ are missing one vital thing: context. Why do they need to know these things? When would they apply this knowledge? How does this translate into tangible actions?
8. Suppliers produce e-learning for clientsLots of companies approach us as if we can magically produce a bespoke training course for them with virtually no involvement from them. They seem to think we can somehow guess their training needs and magically become experts in the content. With today's budgets, it is hard enough to become vaguely familiar with the content let alone expert. We need them to see e-learning projects more as partnerships, which will require work for them in the same way that designing a classroom course would take time and work.
9. E-learning = EasyClients tend to think that they are paying for simplicity. But making the complex simple isn't the only issue; it's also making the complex clear. Clients tend to like the dumbed-down version more than the challenging version. And this is sad, because e-learning can be a really powerful tool in making the complex clear.
10. E-learning = One Time Quick Fix "If you build it, they will come" was the mantra that backfired bigtime during the early e-commerce days. In these early days of e-learning a similar mantra is awaiting a similar fate. "If you build it, the problem will get solved" will however squander millions of dollars before dying out.
This is the problem with strategy. Instead of viewing e-learning as a marriage requiring trust, patience, empathy, and sharing, many training departments see e-learning as a one night stand.
ConclusionThis list grew out of an e-mail discussion between us. We don't believe that it in anyway captures the entire spectrum of myths going around, but we do hope it gives you a platform to think about the beliefs, assumptions and myths upon which we base our work. Some of our current practices are historical or a reflection of the current economic climate and therefore deserve to be questioned if we are to move forward.
We would love to hear your share of myths, as it would arm this community of practitioners to grow stronger. Share your views by clicking on the "Discuss" link.
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